All games will be played on the default settings, unless otherwise specified, in the individual Game Rules below.
All macros available via the in-game controller configuration menu are allowed.
Hardware programmable input entry, rapid-fire, modifiers, macros, or other hardware assisted mechanisms are prohibited.
If a game was played under a misconfiguration of the Game settings, that could have materially affected the result of the game, a player may petition the TO to have that game replayed. The final decision is at the discretion of the TO. This must be done immediately after the game in question; after the next game is started, the previous game shall not be replayed regardless of whether the rules were set correctly.
Pausing should be disabled in the game menu, if not accidentally pausing the game at any time during a tournament game will force you to forfeit a stock (and potentially the game for continued offenses).
Any player using “Random Select” to pick their character must use “Random Select” again after any winning game.
You must provide your own controller for games played on all systems.
- Any compatible controller may be used in the tournament as long as it is configurable in a timely manner. If your
equipment is uncommon (i.e. not a GameCube or Xbox controller), please test it or talk to an organizer before your
tournament set. Utilizing hardware programmable input entry, rapid-fire, or other hardware assisted mechanisms are
strictly forbidden.
- If playing on Keyboard, You may NOT use the keyboard that belongs to the PC on which you are playing the game.
You must bring your own controller.
There is a maximum of 60 seconds allowed between games in a set.
PC | Bring your own controller
Game Version: PC, Most Current Patch
Game Settings:
- Local Versus Mode
- Tournament Mode: ON
- Stocks: 3
- Timer: 8 minutes
- Aether Stages: Off
- Turbo Mode: Off
- Friendly Fire: On
2/3 Games per Set, 3/5 for WF, LF and Grand Finals
No stalling, or using unintentional glitches
Winner of prior game may switch character, but must do so before the Loser.
Characters are chosen before stage.
All stages available in the game are legal in both singles and doubles. The legal starter stagelist will be displayed in-
game. Starter stages include all stages not marked “COUNTERPICK”.
In a best of 3 series, subsequent games in the series the winner-strikes-four stages. In a best of 5 series,
subsequent games in the series the winner-strikes-three.
Reporting Equipment Failure:
Hardware can occasionally break down during tournaments, leaving the player with the broken equipment at a
significant disadvantage. The following rules will be used in the event of a breakdown:
In the event of an equipment failure, the player has the option to stop the game in progress to obtain a
replacement.
If a game is stopped in progress, the reporting player must forfeit the current round.
New equipment must be immediately available. If replacement equipment cannot be obtained in a timely manner,
the player must continue to play on their current equipment or forfeit the Match.
Once replacement equipment is obtained, the players will be given a chance to test the new equipment and the
players will start the next game (score as of the time the equipment failure was reported will stand)
A player may opt to switch out equipment between games at no penalty. When this occurs, the player will be
given time to test the equipment before the next game begins. (Typically 5mins)